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Messages - Smaex
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You should try to give your pictures a little bit of shade. I've edited it very quick but you should get what i mean. Looks good for your first pixel art  :)

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Pixel Art / Re: Problem with cliff/rock Tiles
« on: July 26, 2017, 10:08:54 pm »
Thank you and I know what you mean. I just can't realise it in my own way. I came up with this and i really like it but it's just too close to the hyper light drifter reference i used. But i keep on trying to create something like this in my own style  :)


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Pixel Art / Problem with cliff/rock Tiles
« on: July 26, 2017, 07:44:08 pm »
Hi guys,
so i'm developing a top down game at the moment and i'll try to create tiles for the environment now. I like the artstyle for now but i struggle with the rock/cliff tiles. They just look boring and don't fit the style very much. I looked at tons of reference images but i don't get it. Has anyone a tip or a special technique for how to create stone-like environtment. I don't know how i should do it with such a simple and limited style to fit  ???

thank you all!

(don't know excactly how to post pictures directly so here's the imgur link, sorry :) )
http://imgur.com/a/PJlwk


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Pixel Art / Re: Walk animation on fire!
« on: December 02, 2015, 05:15:49 pm »
Thank you, you're absolutely right. I've added a little head bobbing and changed the legs a bit so he doesn't run like a horse anymore  :lol: I think the running looks way better now but the flames..oh my god. It's impossible  ??? Maybe it looks a bit better than before but it's not even close to look like fire  :-X

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Pixel Art / Walk animation on fire!
« on: December 02, 2015, 01:14:52 am »
Hey guys,
i just finished the scratch of my new characters walk animation. It's going to be a character for a video game so other animations will follow. What do you think about it? Any tips to improve it? I don't like the flames yet..i'm not very good at hair animation or something like this. Cheers  :y:

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