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Pixel Art / Re: February One Game a Month Game Art [C+C]
« on: March 02, 2014, 06:15:10 pm »
Just to pipe in a little, the sparkles seem a little too distracting/overwhelming of the game pieces below them, partially because they're uniform pointy blobs from a glance. Giving some variety in sparkles and potentially removing a sparkle or two would go a long way to both increase visibility and match the expectation than sparkles are animated.
A quick example:
A quick example: