Hello everybody
I'm very much a pixel-art noob and come here for advice. Please let me know if this is not the correct place to ask.
I'm working on a kind of jump'n'run seen "from an angle" (it uses the same perspective as "Mario & Luigi: Superstar Saga"). So, it's kind of a pseudo 3D jump and run. The biggest challenge for me are the sprites as the player has 8 possible directions to move (and of course the player can jump, etc).
How do you make different "directions" that look correct? Do you start with outlines and a trial & error approach or is there a trick?
And what can I do to make the character look cartoonish and cheerful? Is it just the colours?
Below is my first version of the player (looking south and a first walk-frame).

I would be very thankful for any kind of critique and comments!
thanks!
RomanH