Hello Pixelation,
It's been a little while but i could use your pixely help!
I've been working on a freelance job, with the working title of Project Kitsune, It's a story driven platformer set in japan.
We are looking to make the over all pallet more coherent and charming.
Original far too many colour pallet:
An attempt at adjusting things down to 64:
I'm struggling a bit between "true colours" blowing the pallet out and a more minimal stylized pallet making things potentially look strange.
I'de love if you had any suggestions, also general over all crits of the scene/assets would be fine as well! For reference the background is tiled to make building generation easy.
There is also a general flatness that i could use some help with. But please keep scope in mind with your crits here.
(Also all signage in Japanese is going to go through a translation pass so it all means gibberish atm).
Thanks in advance!~