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General Discussion / Re: Pixel Art Wiki
« on: August 01, 2013, 05:36:21 pm »
My personal preference is a straight up 9-bit palette, and I don't find the default VGA palette that horrible, or even the websafe palette. As long as a palette has a decent range of skin tones, and enough shades for effective dither, it's workable. I think people like using small palettes because they don't want to have to think about what color to use when they draw something. But for work I'd consider professional, it's about always necessary to just experiment with color until you get just the right shade. I was going for a Super Metroid "Brimstar"-style effect a few months ago which had spores on the ceiling... 9-bits didn't give me the color variation I needed to pull it off.
Regardless, I think palettes are something people like to talk about. They are a part of the fun of the medium. Thing is, people take them too seriously. If FF Legacy redid its sprites and tiles and levels and names and still used the same colors as FFIV, would it taken down by Square again? Possibly, because anything made with that palette will ultimately end up looking like Final Fantasy IV, just as any game which makes use of the SNES FF's french horn will sound like Final Fantasy. I dunno, maybe I'm overblowing it.
In my opinion, anyone who would want to use a commercial game's palette, is most likely trying to recreate the original game, and that's not worth encouraging anyhow.
Pix3M I agree with you. I guess for a palette to do something well, it would have be particularly well suited to drawing particular things?
Regardless, I think palettes are something people like to talk about. They are a part of the fun of the medium. Thing is, people take them too seriously. If FF Legacy redid its sprites and tiles and levels and names and still used the same colors as FFIV, would it taken down by Square again? Possibly, because anything made with that palette will ultimately end up looking like Final Fantasy IV, just as any game which makes use of the SNES FF's french horn will sound like Final Fantasy. I dunno, maybe I'm overblowing it.
In my opinion, anyone who would want to use a commercial game's palette, is most likely trying to recreate the original game, and that's not worth encouraging anyhow.
Pix3M I agree with you. I guess for a palette to do something well, it would have be particularly well suited to drawing particular things?