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Pixel Art / Re: New avatar (Walk cycle animation)
« on: January 27, 2009, 04:23:25 pm »
It would look interesting if he was pulling something heavy.
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tried to do what you said (: but dont really know what looks best, the original seems like it has more depth but on the other hand looks more plastic..
The white only used in those areas draws too much attention to them in my opinion. Maybe still use whites for some highlights, but way way less, so it's not quite as slippery looking.
I like it, but it seems that the white is too bright.
my sugestion would be to start thinking less saturated colors. this way not only you make it more natural but you also leave room to use a saturated color for a certain elemente or area that you wanna make stand out.