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General Discussion / Re: What are the most optimal tilesheet workflows?
« on: April 23, 2013, 03:42:31 am »
Pyxel is very interesting. From the looks of it is is very good for small-resolution pixels and making tileable stuff. It seems a bit of an inconvenience when you're starting to go larger scale when your tiles are becoming large-scale copy-pasting instead of 'tiles'.