I thought that it would be a nice idea for newer pixel artists to learn from if some of the more experienced artists from this site could tell us a little about the way that they tackle creating their pixel art pieces.
If you would be kind enough to share a moment of your time and descibe to us some of the methods that you use then that would be great. For example, do you work in a similar way to how you would with another medium such as paints? Do you start with outlines or do you go for volumes? Do you use different methods for lowres art as opposed to higher resolution pieces? All of these things would be handy to learn from.
Personally, I have started to work more on volumes as opposed to outlines as I feel it gives my work a more natural feel, I also start with a rough blurry image sketch and gradually try to bring it into view. When making smaller art for games I still find that outlines are the way to go. I also like the limitations of working with a small palette as it makes things more unified especially for game artwork.
How about you? Please share your techniques so that we can all try a different approach to creating our art. Pictures most welcome too
Jason.