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Messages - Emtch
Pages: 1 ... 13 14 [15] 16

141
Pixel Art / Re: new here
« on: August 20, 2008, 04:51:29 pm »
He gets a whole new body when he starts to swim, man that must be an intense workout :lol:
Also, the water is higher in some places, which looks wrong when the water isn't animated.

142
Pixel Art / Re: Swimsuit Model
« on: August 19, 2008, 10:37:28 am »
Well, the lower part is pillowshaded, and the highlights on the upper part feel wrong.

143
Challenges & Activities / Re: PIXEL ART DAY, STAGE 2!!!
« on: August 15, 2008, 12:50:16 pm »
+
edit + 8


Hey! Isn't there a limit of 16 tiles.

144
Challenges & Activities / Re: PIXEL ART DAY, STAGE 2!!!
« on: August 08, 2008, 05:57:05 pm »
I fixed these up a bit, now they almost look decent (by my -very low- standards).


From left to right: A knife, A hand doing the "horns" sign, a mini fadatar of a priest, an eye, an 8ball, Grim Fandango, A house on a hill, a nose, corpsepaint, a cleft.

145
Death Metal:
Hate eternal
Necrophagist
Cannibal Corpse
Entombed
Dying Fetus

Progressive metal:
Opeth
Meshuggah

Black metal:
Immortal
Satyricon
Emperor

Grindcore:
Nasum
Pig Destroyer
Rotten Sound

146
Pixel Art / Re: Some Pixel Art
« on: July 17, 2008, 07:51:58 pm »
Many of them have jaggies. The dragon has real potential, but you need to clean up the lines before coloring. It also needs some texture. Anyways most of it is good, but the lines need to be cleaned up.

147
Pixel Art / Re: Desert Tile
« on: July 14, 2008, 02:51:04 pm »
The pespective seems off. Note how the edges of the land is in an angled view, while the trees/mountains are top down view.

148
Pixel Art / Re: Portrait for game
« on: July 14, 2008, 02:46:44 pm »
The character looks a bit boring and unoriginal. Maybe try another hairstyle that would show some face (and save a lot of money for the character, since he won't need 5 gallons of hair gel a day :P).
The thing that needs work is the chest/arms. Once they are fixed, you are a big bit on the way.

149
Pixel Art / Re: Flowing Water
« on: July 14, 2008, 09:34:52 am »
It looks messy, noisy. Ande there also seems to be static waves, and just moving particles. Last but not least you can clearly see where the tile loops. Remove the particles and it's a good start to continue from.

150
Pixel Art / Re: Mythical Figurines
« on: July 14, 2008, 09:31:56 am »
Looking good, but I think there should be a bäckahäst (river horse, näcken in horse shape), a sjörå (pretty much a female version of näcken) and a vittra (invisible forest people from another dimension). Maybe a brunnsgubbe (a troll who lives on the bottom of a well) too.

Pages: 1 ... 13 14 [15] 16