Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Jeremy
Pages: [1] 2 3 ... 14

1
Archived Activities / Re: Secret Santa 2018
« on: December 25, 2018, 08:13:40 pm »
Thank you Klimach :)

2
Archived Activities / Re: Secret Santa 2018 Sign-Up
« on: November 27, 2018, 07:56:31 am »
sign me up babey!!!

:y:
birds, especially geese
flowers & plants
broken statues
orange
difficult-to-work-with palettes
patterns
typography
saturated colours
james turrell
scifi
fantasy
westerns
dinosaurs
post-apocalyptica
mythology
robots
constructivism
don't mind christmas

:n:
anime
googie architecture
futurism

3
General Discussion / Re: Pixelation 2.0
« on: August 29, 2018, 11:38:23 am »
I really like the middle view here  :)


Your prototype synthesises forums and contemporary discussion platforms really well – I've never liked the way e.g. Reddit handles threading, and Twitter's ever-evolving algorithm for ordering replies is a nightmare. To me, a real advantage of forums is how 'dumb' they are – they don't try to guess what I want to see first, and things are in the obvious place the next time I look for them.

Couple of other thoughts:
  • I'm not sure how I feel about karma systems. The system Pixelation has now (and the profile karma score you have in the mockup) works well to show "this is a person who makes good posts", but I feel like visible scores on individual posts can have perverse outcomes (i.e. people crafting their posts to maximise their karma, rather than make the most valuable contribution). IDK???
  • I know of mobile forum apps that automatically upload pictures to imgur when you select them from your image library – could something like this work here?
  • One advantage Pixelation has had over PJ is avatar size – it'd be a shame to lose that extra real estate ;)

4
Pixel Art / Re: Portrait WIP
« on: August 21, 2018, 08:17:43 am »
I agree with others' comments about composition – you have three main elements which are spread out equally, and they're all fighting for attention. I also think the moon stands out too much, partly because of its colour and partly because it has a fair bit of detail/noise. Ryumaru's edit resolves the elements really nicely, and simplifies the moon too.

A simple but maybe significant thing is the direction: just having the figure face right would make for a more active/exciting composition imo.

5
Challenges & Activities / Re: The Daily Sketch
« on: August 13, 2018, 09:01:25 am »
I've been doing some life drawing lately





6
General Discussion / Re: Community updates
« on: August 12, 2018, 06:21:36 am »
What is the point of Pixelation?

To me it's always been a place of thought leadership (for lack of a better term) for the medium. I regularly go back to re-read the likes of Ramblethread, and come here first for information on system restrictions and palettes. It's a living archive of the last X years of pixel practice.

Platforms like twitter or slack or discord are the opposite of this. They're ephemeral – it's hard to see what happened yesterday – and things invariably become either atomised or a wall of noise. I can't really see mastodon being any different. It feels like you're trying to recapture a lost community by hollowing out what attracted that community in the first place, with no guarantee that new people will want to engage with the new platform (as opposed to, say, just using twitter, which seems functionally pretty much identical but has a much bigger potential audience).

I guess my feelings are that it's unfortunate people decided to endorse offsite chat platforms (which always kill forum traffic and lead to drama), but this move seems like a lot of risk without much chance of reward  :(

To summarise, my question is this: what do you want Pixelation to be, and can a new platform even achieve it? I'm thinking of things that currently do drive traffic like the Secret Santa and other activities – could you run them effectively through mastodon?

7
Archived Activities / Re: Secret Santa 2017
« on: December 25, 2017, 01:05:12 pm »
iLKke i love it!!!

8
Archived Activities / Re: Secret Santa 2017 Sign-Up
« on: November 15, 2017, 10:32:25 pm »
i can't believe i missed last year's  :'(

sign me up!

:y:
birds, especially waterfowl
flowers & plants
broken statues
difficult-to-work-with palettes
patterns
typography
revolutionary movements of the 19th century
saturated colours
james turrell
scifi
fantasy
westerns
dinosaurs
post-apocalyptica
mythology
robots
constructivism
don't mind christmas
but most of all have fun xox

:n:
anime
googie architecture
futurism

9
General Discussion / Re: Ramblethread! A brainstorm approaches!
« on: August 01, 2017, 07:42:38 am »
I feel comfortable with everything on the left broad definition side, less so with the right.

The spectrum shows highly controlled/intentional work in the 'pure' space, with less control as you go further out, but the two sides aren't all that equivalent, to me. I think the left is about lack of refinement, or 'finishedness'. Noise is a common signifier of sketchy work, but the attention to pixel-placement in cure's Incommunicado piece is obvious – and far greater than much work that fits comfortably in the middle.

The right side is much blurrier ( :-[ ), and ranges much more than the left. You often see work using partial transparency for water/glass/other elements – here the pixel-perfection is maintained, but new (imo dull, ugly) colours are generated outside of the control of the artist. Another example is Fessler's squirrel mockup, where the gradient is clearly delineated from the pixel art. I'm pretty comfortable with both of these types, it's really about whether the automated bits are unobtrusive. Things get messier for me when elements like glows, gradients, and shadows are integrated more deeply. I'm not a fan of detailed pixel work being disrupted, you often get muddy colours and unwarranted attention drawn to higher-resolution, unnaturally smooth elements.

It really is a case-by-case basis thing for me. I'm willing to be way more accommodating when the artist clearly has great pixel chops and is exploring the boundaries of the medium, than I am with somebody slapping a gradient on something out of laziness.

10
General Discussion / Re: The History of Pixel Art
« on: March 19, 2016, 05:01:30 am »
I'm glad Susan Kare is on the list, she's somebody who's had a great influence outside of the pixel art space as well.

Pages: [1] 2 3 ... 14