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Pixel Art / Re: Forest Tiles
« on: October 16, 2013, 06:57:16 am »
The overall style looks good, but that middle leaf clump needs to be bigger than the others, so it pops forward rather than looking indented.
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I haven't researched barefoot or running in sandals but the evidence you provide is good enough for me.I run barefoot/in sandals much faster than with shoes. And yes, always land on the front of the foot first. At full speed my heels never touch the ground at all. At slower speed more like this animation, I go toes first but then the heel settles during the step, so that looks about right. Knees are still maybe going a little far forward. Not that you can't run like that, it's just s little more tiring. I do like the reduced bounce height in your edit, but I think there's something weird going on with her head. It looks like it's delayed one frame compared to her body, although I'm not sure if it really is or if it's just an illusion from the shoulder movement. Generally your head shouldn't move much. I think just getting the hair moving will be enough to make it not look stiff, and maybe a little subpixel variation on her face for skin ripple from the impact of the step and any slight bobbing type motion originating at the neck.
But don't the athletic runners land on the front cushion of the foot.
In that case a proper animation should catch that moment not when the whole foot is in the ground.