Hello all pixel artists.
My name is Roald Strauss alias Mr.Lou / Dewfall Productions. I'm a game-developer and a musician, but don't know much about graphics.
I'm very interested in game-development, especially on the JavaME platform (mobile phones). I have created
LuBlu Entertainment with the girlfriend; a sparetime project where we're working on our 3rd game at the moment. I do the coding and music, while she does the graphics.
Back in April I created
www.IndieGameMusic.com with the purpose of
1) making it easier for indie game developers to find music for their games
2) making it easier for indie musicians to sell their music to game-developers
Prices are rather low compared to other sites, because it's an indie to indie concept, and because it's more of a hobby thing than a professional business.
I put my own tracks there, and have sold many of them since, so I consider the site to be a success.
For a long time I have been thinking if a similar site could be done for pixel graphics / tilesheets for games. And this is why I'm writing this post to you all. To share this idea, in the hope that someone might pick it up and do something about it. I myself don't have the time to do such a site, and I probably wouldn't be the right one to do it either with my little knowledge about pixel graphics.
But the idea is simple: Do a site similar to IndieGameMusic.com, but about pixel art, tilesheets, splashscreens etc.
Now I know that many will jump the gun and claim that such a site wouldn't make any sense, because you can't just create a tilesheet without knowing the game. But I dare to say that's not true. I'm sure that a tilesheet can inspire a game-developer to do some game, and that he
would infact use that tilesheet because it's cheaper than paying an hourly fee to an artist. (That's why IndieGameMusic.com works).
Pixel artists (as well as musicians) are sitting at home doing their thing anyway. Why not put these works on display and put them to use, instead of waiting to be contacted?
Some things an artist must be fine with, is that the game-developer might pick an "enemy sprite" to be his hero, or vice versa, and that the end result will be a completely different game than what the artist had in mind.
Artists using the site would be a mix of professionals and amateurs. Professionals might have a sheet lying around they didn't get to use for anything, and amateurs might have some sheets they've been working on for practice.
At IndieGameMusic.com you can search for all kinds of things, like filetype (for various platforms), which game-section the track should suit, genre, mood, price, duration, bpm, filesize, polyphony and so on.
With my little knowledge of pixelart, the search tags on a similar pixelart oriented site could be sheet size, tilesize, type or style (isometric, 2d), theme or mood (happy, scary), number of colors used (important on e.g. the JavaME platform).
You select how the tilesheet is offerend: Free for freeware games, or nonexclusively (means the artist get to sell the same sheet over and over again), or exclusively (means the artist has to pull down the sheet when it's sold. Can only be sold once).
So there, I've given the idea. Unfortunately I don't have the time myself to put it to life. I have enough projects already, and I'm very hooked on our 3rd game we're doing, so it gets all my sparetime at the moment.
I hope someone likes the idea, and decides to do something about it.