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Pixel Art / Re: New artists seek critique!
« on: May 01, 2017, 05:13:31 pm »Sorry we've been gone, said we'd upload a new image last weekend but life got in the way, you know how it goes.
We gave the concept a second try - spent some time sketching things up and talking about what kind of character we wanted, then made another attempt at a concept sprite. This time we tried a couple things different.
First of all, we made an effort to incorporate hue shifting into the sprite. Neither my girlfriend nor I are exactly experts when it comes to color theory - I don't really do a lot of visual art and she tends not to color her art too much, so exploring hue shifting was a really fun and exciting thing for us. Another thing we did differently is that we heavily restricted our palette. Where before we didn't put much thought into restricting ourselves, we tried to keep the color count low this time. We weren't able to stick to 16 like we initially wanted to, (the count comes to 18) but we did try.
With that being said, some stuff is missing right now. We decided the symbol we put on Strix' chest before doesn't really work at this scale, so we're coming up with new ones. Also, the scarf isn't trailing behind Strix right now, because we weren't able to get it looking quite right and it was getting late. We know there are problems with this piece for sure and we want to know what everyone else thinks! We're looking at what we need to re-do and have some ideas of our own, but input from people who haven't been staring at it for hours is more valuable, I think, so any feedback you have is very much appreciated!