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Messages - jedzed
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11
Pixel Art / Re: Helen: facing the front
« on: February 20, 2009, 07:47:06 am »
And so you don't think i've ripped off the original or anything, this is the orginal i was trying to edit, but i just carried on a bit too far, but im happy i did :D


Solitaires Anime Girl...

12
Pixel Art / Helen: facing the front
« on: February 20, 2009, 07:42:03 am »
Hey, Have not posted here or on pixeljoint for a while because of lack of interest, but meh im back something relit my candle for pixel art again. So anyway's i never planned on doing anything, until i seen this anime character on pixeljoint that looked so WRONG so i thought i might try edit it a bit and send it him. well as time went by i was getting further and further from the original so i just decided, this looks nothing like the original, i've changed the pallete, the outline, the style and everything. So i just thought I might actually just finish this, being the first quality pixel ive finished in over 2 years :) so anyways i will stop the banter and here it is so far, ive not got around to marking out the head or the bottom of the legs yet because i feel something isnt just right, on what is there at the moment. >:( So i've came back here to ask for some help :) and maybe a few ideas for the design prospect of it aswell. since it has no arms legs and head, theres still alot to think about.

  


Progress so far. :)



I'm having a few problems with the depth and the pallete and AA so if anyone can help me with that, I'd be soo grateful   :crazy:

13
Pixel Art / Re: [WIP]RPG tileset
« on: November 02, 2007, 08:57:58 pm »
I'm not one to give crit's but i think the tree leaves are way too dark for the grass, it stands out way too much it needs a little less contrast between the two.

but anyways keep up the good work, im loving the trickster styled pallete ^_^.

14
Pixel Art / Re: platform rpg mock-up
« on: October 24, 2007, 08:23:51 pm »
Hmm, i'm not quite sure on it, it's kinda confusing to look at, for starters the platforms need to be further back and need atleast 3 more colours if you want background items on the platform aka. the boxes, and also the boxes need diagonal lines on it's top side to fit in since the platforms have.

Really you only need one light source currently you have one top right one top left and one top.

Also everything needs to be alot neater, you got alot of "jaggy's" and everything needs to be desperately A-A'd but overall the concept of it all is quite promising... so good work ^_^

Ahhhh.... almost forgot, I'm quite happy to help you on the project Tom.
and since your going for a more chibi look i made a more chibi looking blob. (Quite happy for you to use it.)

I really did not have the time to add more colours, shade and A-A the rest but heres my edit.






15
Pixel Art / Re: Fat dragon pixel!
« on: October 15, 2007, 09:06:43 pm »
meh... sorry for reviving a way paste dead post but my pc broke lmfao. ive done a little work on it since arachnes edit only the head and top end of the torso but let me say its looking mighty fine.


16
Pixel Art / Re: Fat dragon pixel!
« on: August 05, 2007, 04:21:13 pm »
there was a point when making this when i tried putting shadows udner the arm and head but since it was lighted from 2 directions it was kinda hard for me to figure i might go over it though, also i agree with moving its tusks up it looks much better and i aslo agree with the shading being inconsistant i chose to dither him all the way through to give him and aged leathery look i had the perfect pallete too but there wasnt much colours to work with sicne most of the dragon is made up of 4 colours x_x



I think it would help if you moved the tooth closest to us a bit up and made it clearer that it's attached to the upper jaw. The same goes for the whisker.

The shading is a bit inconsistent. If the light is coming from above, everything should be shaded the same way, i.e. with the highlight close to the top of the shape. Think of your dragon as a bunch of spheres piled together. Also, the head and arm should be casting shadows on the body.



Otherwise, good work. He has a lot of character. :)

i think i will try and have a go at reshading him ^.^

17
Pixel Art / Re: Fat dragon pixel!
« on: August 05, 2007, 10:39:12 am »
His nose and mouth confuse the crap outa me  :mean: what is going on there, his tongue is green at the bottom and doesnt even come out of his mouth
The teeth/horns seem to be their own bit, not comming from the mouth area (is it meant to be like this)

I do like the wonky nostrels tho  :D

I also like how he has man boobs.

It is actually a statue at my house it head comes off the body so you can stick those smelly things inside it and it burns and makes smoke come out of its nose
Well if it would help ill do an overview of it...

Its head tilts back off from its body thats how its a mouth
The pieces of bone on top of its mouth are not teeth they are tusks :D
The holes nexdt to the tusks is its mouth thats why its sectioned off from the tusks
the purple squiggle is its dragon whisker type thing
i dont see how the nostrels cause confuse the shit out of you
the part under the nostrels is its chin
the flabby section under its chin is its neck since fat people hardly havve a neck thats how ive pursued it
and since its not a human i chose for it to hardly have a neck and have tits drooping from its supposive neck area since there is no right or wrong way about it

slight edit


o btw here it is on PJ http://www.pixeljoint.com/pixelart/23406.htm comment and rate it if you will ^.~

18
Pixel Art / Re: Fat dragon pixel!
« on: August 05, 2007, 10:01:17 am »
 :blind:

19
Pixel Art / Re: Fat dragon pixel!
« on: August 04, 2007, 08:15:49 pm »
Here it is all finished done and dusted ^.^ took me QUITE a while i couldnt of done it without larwicks help  ;D


20
Pixel Art / Re: Fat dragon pixel!
« on: May 02, 2007, 08:15:24 pm »
larwick has the right idea i think he knows what im aiming for when ive finished all the shading im going to put touches to it anyways,
, remember its not finished lol

and like i said i was on a learning curve  and my style is much too like presleys rendition of it i respect what your saying though ^.^

but id prefer it if people would make some criticism about its shape because im not too sure what going on with the neck area and cant work it out

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