You definitely have some good improvements over your previous versions.
Is there a reason for making everything in saturated blue? Most parts of the sprite are indistinguishable without zooming or looking closely because they use the same color and shade. The spine of the sword and the scarf, for example, meld together with the torso. Consider differing the values.
His stance is pretty weak too, but I'm no expert on that. What do you what to convey in your character's stance?