Project description:
We are developing a video game: bullet hell roguelite shooter.
Graphic style: 2D, pixel, perspective top-down (3/4), retro.
We are looking for:
An artist-animator who has experience in drawing characters and animating them. Experience in creating environments is a big plus.
Solid communication skills and accountability are crucial.
Working conditions:
Flexible schedule, remote work. At least 10 hours a week. A maximum of 30 hours.