I think your characters are great man, lots of variation and cool designs.
If I were you I would really try to fix alot of the noise you have going on.
With smaller sprites maybe you should sacrifice some of the details such as on the blue haired thing and go for patches of colour instead of single lines - that would also help focus the eye important details like the faces.
As I think other people have mentioned, you should lose the dithering on the capes and stuff.
Colours could definetely use some tweaking too.
Wow thanks, yes, I always try to give them dynamic poses, expression and whatnot. The noise is probably the aspect I have less experience with.
The dithering is awful - it's mostly on the dwarves, fortunately. I made them first of all, and obviously the style I'm using hadn't settled yet - that came with humans and the undead. I've already reworked one of the dwarves, the engineer-ish looking one (it was uglier before). The problem is that I find more urgent making new sprites than renewing the "old" ones - but I'll get to it eventually, every now and then I do some little tweaking.
About the colors, do you mean the palette, or the
color choices? Or
both? Mixing colors has never been one of my strengths in traditional media, either
What do you suggest?
Is it too much to ask of you to tell me what are, in your eyes, the worst and best sprites and why?