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Messages - beripixel
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Pixel Art / Re: shoot'em up airship (player's)
« on: September 11, 2008, 09:13:20 pm »
Hello all!

You guys are really helpful!

In shmups, as you probably know, readability is very much of utmost importance, so the ship should contrast the background very well. Because of this a higher contrast than what you have would be a good thing.
I concur.

A problem you would be that all the ships in the game would have to have the reflected light to not make it look silly, and also if you wanna rotate ships easily, this would be a hindrance.

Yes, that was about my next question indeed. I was checking out some shmups' bosses where only half is drawn and flipped to complete the entity. I was looking at where the light comes and seems to be from nowhere.

I also was thinking about rotation. There are some shmups that actually draw a complete rotation separately. Mainly because they use a 3/4 view, say DoDonPachi to name one. But to be honest I am a programmer first and I don't think I will go that far with my sprites.

I will go back to do more work on this ship and start some other elements. If you want to add more suggestions please do so.

Many thanks!!

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Pixel Art / Re: shoot'em up airship (player's)
« on: September 10, 2008, 08:02:02 pm »
Thanks a lot guys!!

I'm glad you like the airship design. Thanks to you guys I realize of some errors, perhaps not all yet.

@sporknife, I had that bad feeling about the light. Thanks for pointing it out. I wasn't even aware it was called pillow shaded. I just read more about it. And that's nice palette you suggested there =)

Ok, so this is my second version. Way too different I think. Still not really sure I've got it right. Also, you can see I added some purple among the red tones. Why? I don't know. Well, I feel that left turbine is not quite right yet. Seems like I run out of colors? Don't think dithering would work out here...


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Pixel Art / shoot'em up airship (player's)
« on: September 09, 2008, 10:39:34 pm »
Hello all!

I'm new here and I have pretty much no experience when it comes to Pixel Art. It seems a great place to learn though. Thanks for setting up Pixelation!

So, this is an airship I am working on. I limited the palette to 8 colors. Not that it is a requirement but the lesser the better. As you can see, it feels far from being usable. What is it wrong? Perhaps palette is too pale?


version 1

version 2




All C+C very welcome and thanks again.

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