This project just picked up again, so I thought I'd share some updates! All of these were done a few months ago.
Wall jump:
Jumping:
Smoke bomb:
(Too small... should fix it, but not a priority right now.)
Before expanding the tileset, I'd like to polish up what I've got so far. In general, I want to give the character more personality and movement. Next steps include a crouching pose and proper jumping/falling animation.
The grass in the terrain tiles could be improved, but also not a priority...