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Pixel Art / Re: Desert Tileset
« on: February 22, 2018, 06:39:09 pm »Here's what the changes have been so far. Added some tiles for a smooth section of the dry land (and I'm aware that it is missing some corner-tiles, I'll get to them soon), along with an overhaul in the colors.
The game's setting is a bit on the surreal/mystical side of things, with the visuals taking some inspiration from the American southwest and Central American features/landscapes. So I tried to keep a bit more of a red hue to the ground as much as possible, but thanks for the tips so far!