Good day, Gentlemen.
I am Dreganius. I have come here for three reasons:
Reason 1: I admire Pixel and Sprite art, and after years of gaming, wish to learn the art I so admire to a better standard.
Reason 2: I am an Indie Games Developer, and have begun working on a 2D Sidescrolling Shooter/Space Shooter (two games in one, of sorts). I'm only an Artist, my closest friend is programming it. I am looking to increase my skills to a standard where the game will benefit from it, as well as look for a possible member to join our small studio for a while.
Reason 3: I see Pixel Art as a challenge, as you need to get as much detail as possible in with every single pixel being in the right place. I like challenges.
Although I have read a few tutorials in the thread by Panda, I would be delighted if some proficient Pixel Artists could direct me to any recommended Tutorials and/or critique my work as I start posting it. I've a decent set of general Art knowledge, especially in a Digital form, and after years of playing games I have come accustomed to the way they look, so I understand what my starting goal is, currently. (At least Super Metroid on the SNES' standard is where I will be happy with for now.)
Thank you for reading, and I am glad to join this fine community.