Quote from: MysteryMeat on May 22, 2016, 12:38:45 amI'd say have his hind leg drag a bit longer, really emphasize that undead shufflehttps://www.youtube.com/watch?v=lyUsNFAPiK4To give an example of what Meat is saying, I do still feel like his other leg should come forward a bit though
I'd say have his hind leg drag a bit longer, really emphasize that undead shuffle
I personally like the first one more, feels more classic zombambo
Looking again, second one might work for a sort of slow "dash towards" motion, creates a visual distinction AND gives the zombies a pattern to watch for.
Quote from: MysteryMeat on May 22, 2016, 09:35:05 amLooking again, second one might work for a sort of slow "dash towards" motion, creates a visual distinction AND gives the zombies a pattern to watch for.Was looking at them and that's what I thought immediately after seeing them. You could possibly use the first animation as a "wander" mode and the second as an "Aggro" mode. Just a thought but they both look great with the extended limp! Great work!
Nah, course not. We live in a post-doom world, nobody bats an eye at it anymore and if zombies are for ANYTHING they're for excessive violence.Lookin' rad man