the highlight you have on the rocks below the hole is throwing me visually with the rest fo the light and environment. the sides of the light go straight down, so in order for there to be shapr highlights, those rocks must be directly underneath the hole. but they arent, because that's where the character is standing. huh?? if anything, those rocks should have less definition, because the light would be hitting all of the dust in the air (as evidenced by the beam) and the eye would need to look through that light to see the rocks behind, which still cannot be at an angle to directly reflect the lightsource given the angle of the beam. the rocks outside the beam can stay clear, since the dust in the air around them would be mostly invisible when it isnt being struck by light.
of course, none of the lighting makes any sense to begin with, but its just in that particular case the rocks need to be behind the character visually, and they are not.