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Pixel Art Feature Chest / Re: [WIP] "Labyrinth" Sprites and Tiles
« on: February 19, 2012, 08:19:23 pm »
And...
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Better?
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Better?
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I'm afraid to say that Pixelation haven't changed much from 4 years ago, then. Noob and famous people get all the attention.
Oh, "You're on the right track" or "I like it" are valid feedback, really.
Let's see if a poll will help me:
- Does it seem a woman in a space suit? Is it too feminine or manly?
- You think all the armor pieces fit together?
- Would it fit in a game? Is her design and colors "catchy" enough?
- Which one of the colors fits a main character? Is there any design standing out of the cliché?
If you don't use this art, let me try. I made a 2d engine in sfml c++.If I don't end up using it, I'll slap a CC on it and put it on OpenGameArt. I'll let you know if I do. :3
...creating a few tile variants of the boards. Also, lengthening those a bit, perhaps just removing every other divide would look more floor-boardy.I can't get the floorboards any longer; my tiles are only 16x16. I was going to try a vertical board, though -- maybe the perspective will make it look longer? Test: