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Pixel Art / Re: [WIP] Need Help w/ 8bit 16x16 2frame Char
« on: March 18, 2012, 08:04:11 pm »
I don't think that the previous edits with an obvious front leg/back leg in the two-frame animations are an effective way of making a two frame walk cycle. If you're making a four-frame walk cycle, you definitely need to show which leg is in front of behind, but with a two-frame walk cycle, you want to obscure that as much as possible to fool the viewer into thinking that they are seeing more than two frames.
This is the only example I have at the moment: The only things I can really tell you are:
- It's easier to illustrate a run rather than a walk with only two frames, since the legs are further apart.
- A faster animation covers up the fact that there are few frames better than a slower animation (like mine.... )
- Definitely don't shade the legs; the viewer will be able to tell immediately that the animation is only two frames.
- Sorry I don't have any arm movement in this sprite. I didn't work on that until much later, when I had bumped it up to more frames.
Actually, there's a tutorial floating around here that explains all this way better than I can. Here it is.
Edit: Your new one looks good, but that head movement looks like a pigeon head-bob or something; I don't think the forward movement works well at that small size. Also, his arm looks like he's walking with his hands behind his back.
This is the only example I have at the moment: The only things I can really tell you are:
- It's easier to illustrate a run rather than a walk with only two frames, since the legs are further apart.
- A faster animation covers up the fact that there are few frames better than a slower animation (like mine.... )
- Definitely don't shade the legs; the viewer will be able to tell immediately that the animation is only two frames.
- Sorry I don't have any arm movement in this sprite. I didn't work on that until much later, when I had bumped it up to more frames.
Actually, there's a tutorial floating around here that explains all this way better than I can. Here it is.
Edit: Your new one looks good, but that head movement looks like a pigeon head-bob or something; I don't think the forward movement works well at that small size. Also, his arm looks like he's walking with his hands behind his back.