291
Pixel Art / Re: [WIP] Need guidance with cave/mine tileset
« on: October 10, 2018, 02:39:02 pm »
I don't get the "hey, isn't that my stuff?" feeling from it, so I think you're fine xP
Your variant tiles have very similar shapes to the "base" tiles, so they don't really look different. Try to vary them more by having the "intruding" colour take up much more or less space.
For the door, try having some larger rocks around it, or some lighter ones, so that it stands out?
Also, it looks very artificial because it's so square. Give it a rounder shape, and let the rocks break up the smooth silhouette.
Your variant tiles have very similar shapes to the "base" tiles, so they don't really look different. Try to vary them more by having the "intruding" colour take up much more or less space.
For the door, try having some larger rocks around it, or some lighter ones, so that it stands out?
Also, it looks very artificial because it's so square. Give it a rounder shape, and let the rocks break up the smooth silhouette.