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Pixel Art / Byte Me - New ZX Spectrum game
« on: September 30, 2011, 09:34:01 pm »
Started on the graphics for a ZX Spectrum game (coded by another) and the game is going to be released at the Replay Expo in Blackpool at the beginning of November. So, other than the constraints and limitations of the ZX Spectrum, I've also got time constraints. The game is set in a futuristic fast food diner where you fire either burgers or hot dogs at buns to make a hot dog or a burger for a customer order. I think it will follow the lines of Tapper only you have to make the food before delivering it to the customer. So, I've started on the graphics and here they are so far.
Main Sprite.
Burger/Hot Dog Firing.
Can of Boke (Health).
Slice of bread (enemy)
Hot Dog Bun (enemy)
Sesame Seed Roll (enemy)
Tomato (enemy) ..yeah, it's supposed to be a tomato!
And since 1 of the customer types is a Stormtrooper (I don't know, I was just told that this was to be the case), here's the graphic.
Still got quite a few graphics to do.
Main Sprite.
Burger/Hot Dog Firing.
Can of Boke (Health).
Slice of bread (enemy)
Hot Dog Bun (enemy)
Sesame Seed Roll (enemy)
Tomato (enemy) ..yeah, it's supposed to be a tomato!
And since 1 of the customer types is a Stormtrooper (I don't know, I was just told that this was to be the case), here's the graphic.
Still got quite a few graphics to do.