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Pixel Art Feature Chest / GR#185 - Minimalistic Orcs - Shading
« on: May 11, 2014, 05:56:46 am »
New pixel artist, trying to work on some little animated sprites to add in to a Hammerwatch campaign. I'm wondering why my orcs look sort of flat in comparison, I'm still new so I don't quite have down all the concepts of shading and form, so if someone could point out some specifics to work on it would help going forward. Thanks!
The bottom sprite is one of the assets from Hammerwatch as a reference for their style. I can see that theirs has a bit more volume, and I'm wondering how to achieve it.
PNG of the spritesheet.
The bottom sprite is one of the assets from Hammerwatch as a reference for their style. I can see that theirs has a bit more volume, and I'm wondering how to achieve it.
PNG of the spritesheet.