Hey guys!
I'm just curious... how do you guys go about starting off your larger sprites (portraits, larger linearts, etc)?
I remember on the old pixelation tutorial that a lot of sprites are traced in Photoshop to get a rouch outline, then refined, colored, AA'd, etc. However, I keep getting this vibe that tracing is really looked down upon, almost "cheating" in the pixel community...
Am I just paranoid about this? Or is tracing an acceptable way to begin your sprites? Or is it only looked down upon if you trace from existing, unoriginal pictures (IE just tracing a wario head or something and calling it a new sprite)?
I switch between tracing and starting from scratch depending on the size or if I feel comfortable enough not to use a traced sketch.
I know it's all about the end result, but I kinda wanted your opinions on this since I've been wondering about it for a long time.
Thanks!
-Ryan