1) The flow and shape of the hair looks wierd.. (ie. the top of the hair flattens out, only the left section of the hair, blows with the wind)
2) Dunno what she's doing with her outstretch arm.. seems to be grabbing something?
Btw, <3 the new avatar!
thanks,
Yeah, she seems to have alot of hair, but it seemed fine at the time. As for the arm, it's just extended and bent at the elbow so the forearm comes a bit forward maknig th ehand appear slightly bigger than normal. Probably could be made more aparrent though.
That extended arm is anatomically a bit of a mess. Both arm and hand, especially hand. The fore leg too, isn't working on knee. Look into the underlying muscle and bone structure. Your intent to have sleek contraposted curves as seen in the far shin/leg is undermined by the otherwise cramped pose. Lack of definition on face. Gray (close to zero sat) is a Majick kolor alright, but I think you're overusing it here. dithering is a style choice, but one that would contribute a lot to this piece, especially styledithers on the clouds.
hm, yeah.. The leg in front could probably be a bit thicker, but when you bend a leg closely like that, it usually gets squished a bit as the fat/muscle gets pressed together, but yeah, it's probably not entirely accurate.
I had a more detailed face, but she looked ugly in my opinion, so I undetailed the nose.
She would burn her hair and ass something bad!
maybe her suit is flame resistant, and maybe her hair as well.. I don't know.
the hand is bugging me, you have those greys right next to the thumb knuckle and it kinda makes a line throught the whole hand which gives the illusion that she doesn't have a wrist
i think
Yeah, I see your point.. I think the whole thumb is probably wrong now that I think of it, the base of it should probably start more closer to the wrist. o_o
your original 'sky man' was much more pleasing to me, but i dont feel addiquite enough to critique such a composition. it's very beautiful and has a nice, hand painted feel to it.
Hm, yeah, the sky man has a nice style/feel to it which this one does not have. I probably like the design of the sky man more than the sky lady because it's more interesting to look at I think.
Kon's latest technique disallows the existence of depth and levels. And he'll have to deal with that.
That sounds like a challenge..
I Haven't really attempted to much to convey depth of field, but maybe I'll try it sometime.
I think you overused gray on the arm, I dont mind it in the other parts, but on the arm it makes it look like it's hairy or deformed.
thanks. some reason I'm not seeing whats so wrong with the grey on the arm(i like how it looks), but i'll try to investigate why it bothers people..
thanks fo rthe comments, it's nice to hear what others think..