I'm working on a sidescrolling game that utilizes beacons that broadcast abilities to the player.
These beacons are spread out across various locations in the world, and player's signal reception affects how well the player can perform its skill. Eventually, the player will be able to swap the broadcasted abilities at these beacons. Reception is affected by proximity to the beacons, or environmental signal strengthening/interference, and is measured in levels. The further away, the weaker the signal. The lower levels of skill broadcasts have larger ranges than the upper levels. The player will find upgrades to be able to extend reception range and cancel signal interference factors. The player can collect batteries that temporarily extend reception in the early points of the game.
I'm a programmer by trade, so artwork is sort of a weakness. That said, C+C away.
Also, if you're interested, I'm looking for willing artists since I'm fairly busy and doing this by myself is somewhat of a challenge. The project will be for-free, but if at some point I change my mind and think it's marketable, I'd give a fair fraction of any of profits. Not to say I don't like improving my pixel art skills! I'd still like crits, but foremost, I want to maek gamz.