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Pixel Art / Re: [WIP] RTS Medieval Sprites?
« on: July 02, 2009, 03:58:51 am »
I like the rocks, I just think they need a little more definition in terms of shadows and highlights. The castle would look a lot more in place if you used similar colours to the rocks and also blended it into the grass somehow. Speaking of which, if you tart the grass tile up a little bit, all the details in the different objects should start to gel together a little bit more.
As for the trees, have a look at some references on't web. They seem a little too bare right now.
The biggest problem is really the colour scheme; again, check out some references of other RTS games
As for the trees, have a look at some references on't web. They seem a little too bare right now.
The biggest problem is really the colour scheme; again, check out some references of other RTS games