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Messages - Masna
Pages: 1 2 [3] 4

21
Pixel Art / Re: Dead Beat
« on: June 18, 2009, 07:39:47 pm »
Ey' guys.  Here's another update on the tiles-


I'm going with color this time, and am starting to work on some much more organic tiles as well (as you can see from the rocks and weeds).  I also made the insides of the boxes much less saturated.

22
Archived Activities / Re: Hexquisite Corpse Collab
« on: June 18, 2009, 12:37:50 am »
I know, I know!  I'm sorry.  :'(

It should be done soon.  And it blends MUCH better now.

EDIT: DONE!

23
Archived Activities / Re: Hexquisite Corpse Collab
« on: June 17, 2009, 09:58:52 pm »
Yeah, I guess I'll remove all of that.  The only reason that blackis-gray part is there is because it blended with the black line.  But sure, I'll go in and butcher it up again.  I admit though, that the blue blob doesn't really blend, either.  On it now, though.

24
Archived Activities / Re: Hexquisite Corpse Collab
« on: June 17, 2009, 08:23:30 pm »
DONE!

25
Archived Activities / Re: Hexquisite Corpse Collab
« on: June 16, 2009, 08:21:47 pm »
Oh, Ptoing.  When I claimed 89 there was a gray line where 89 and 82 met, so I worked with it.  Now you've removed it, it no longer blends as well.  It might have been a mistake, but would you mind putting it back?

26
Archived Activities / Re: Hexquisite Corpse Collab
« on: June 15, 2009, 11:13:09 pm »
Thanks guys!   :lol:

27
Archived Activities / Re: Hexquisite Corpse Collab
« on: June 15, 2009, 05:37:21 pm »
#89 -- I'll take it!  Please?  :D

28
Pixel Art / Re: Dead Beat
« on: June 13, 2009, 05:37:51 pm »
Hey guys, I'm back. Sorry for abandoning this thread for a while, and thanks for the replies, but I've had a lot on my plate with school finals and everything. :yell: Anyway, I did a big redesign, and am now using a limited gameboy palette.

Also, now that I have a little tech demo working, I could really use some more crits. ;D

29
Pixel Art / Dead Beat
« on: June 06, 2009, 11:41:41 pm »
Hey guys!  ;D I haven't posted here in a while, and regrettably abandoned my previous pixel art thread.  But now I'm back, and could use some critique on a mock up for a game I'm working on.

In it I'm hoping to touch upon some interesting new and innovative puzzles using some nifty game mechanics.  ::)  But for now, let's focus on the tiles, as the main character is just a placeholder.

EDIT: Also note, the actual game will be x2.

30
Pixel Art / Re: First Ditch Attempt
« on: February 23, 2009, 11:38:49 pm »
Wow!   Thanks for all the help, everyone.  ;D   I'll go get started on that dithering, now.

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