Solo indie dev seeks artist(s) for character and level art in the style of Technos NES titles River City Ransom, Super Dodgeball, and Crash 'n the Boys: Street Challenge. Any existing portfolio work reminiscent of this style would be a huge plus.
Compensation is negotiable with previous contributing artists being paid on a per asset basis. Also willing to discuss revenue share based on sales if desired. If interested, please reply to this post, with any work samples or send a PM.
My last project was a successful iOS title in this same style called
Trigger City. Happy to discuss sales figures related to revenue share as well. Please feel free to reply with any questions.