Replies, yay!
The of shading (Or lack thereof) is inspired by Rosier's sprites, yes. The movement is bludgeoning someone over the head with a cosh/baton. But the actual animation wasn't copied in any way at all. I sort of acted it out myself infront of a mirror and animated that. The advantage of not having shading is that I can add it in once the actual animation is right, and not have to worry about it until then. I find that it makes animation simpler with a low amount of frames. So I'll add some in when the movement, etc is perfect. I will also tone down the contrast If I can find out how.
And the guy is indeed bald, so shading will help make that clear.
Thank you very much or the criticism and I'll get working on it right away!
EDIT: I fiddled about with the contrast, and to be honest I just don't like it with different contrast. It's just personal preference but.... Also, I had to transfer it to gimp to change the contrast so it's a bit much of an effort.
EDIT:EDIT:
I think that I am done with the animation, I'd just like your thoughts on this sprite of a guy bludgeoning something, before I move on to shading. I also have a background on the way for you guys!