A good year has passed, and i felt it was about time to ressurect this thing.
Surely nobody is bothered if i ressurect my own thread, but i feel with the progress it is making it's still relevant.
I started to tone down the style as introduced by decroded and keep it a bit rougher. This is still an ongoing process, while i recreate the mockup from the start and try to work out how an actual tileset would work. There's a lot of copypasta going on just so i have something to work with still.
Also i started to add some more environmental features. The climbing sections are now vines or roots for more visual clarity, which i hope i achieved, and then there's a crumbling block, if you can spot it.
I started a segment that is
man-made (or not quite
man-made) with the columns, the big rock with its inscriptions and the start of an interior design on the bottom row.
I try to get the triangle pattern slightly visible in the big columns (although the cracks hide them pretty well) and in the floor tiles throughout the architecture. But i have to reconsider the walls, they dont quite work out like that. And that just gave me another idea.. stay tuned