I'm a huge fan of old games, as are most people here, I assume. I enjoy old console RPGs, arcade fighters, DOS strategy games (Stardock is making a sequel to Master of Magic! Yeehaw!) and 16 bit action games. I really liked the art, as well as the gameplay. I thought the limitations of the early consoles and computers were kind of like iambic pentameter in poetry. It limits you, but the limitations in some paradoxical way free your imagination. I tried programming some with Game Maker and got pretty handy with GML, even making a nifty program that drew red and blue wireframes that pop out at you with 3D goggles (a crappy Starfox Clone.) I wanted to attract other coders to help me make my games, and thought that the best way would be by making really pretty screenshots. So I pixeled. I really like working with pixels, small tile based stuff in particular, so I think I'm stickin' with it. I don't do GML anymore (hard to find serious people to work with.) Maybe someday I'll be good enough to do some professional work on the side.