1
Job offers / [CLOSED] Pixel art for sci-fi roguelike
« on: January 20, 2015, 03:35:40 am »
Update 1/26: We've received a large number of applications, more than enough to find the artist we need.
I'm the lead (read: only ) dev at Grid Sage Games, working towards releasing Cogmind, a modern take on the traditional roguelike genre. Cogmind was already named one of the upcoming Best PC Games of 2015 by Rock, Paper, Shotgun, so we're on the right track
In addition to the existing ASCII style, we'll be needing a tileset to make the game accessible to an even wider audience. This job's specifications, considerations, workload, requirements, etc. have been posted in a centralized location here: http://www.gridsagegames.com/blog/2015/01/wanted-pixel-artist/
If you may be interested, check it out for all the details and more related images.
A general visual introduction to Cogmind:
Animated ASCII Title Logo
Destruction, Animated
Examining/Managing Parts (UI excerpt)
Activating a Terrain Scanner
EMP Explosion
See the Cogmind website for much more.
I'm the lead (read: only ) dev at Grid Sage Games, working towards releasing Cogmind, a modern take on the traditional roguelike genre. Cogmind was already named one of the upcoming Best PC Games of 2015 by Rock, Paper, Shotgun, so we're on the right track
In addition to the existing ASCII style, we'll be needing a tileset to make the game accessible to an even wider audience. This job's specifications, considerations, workload, requirements, etc. have been posted in a centralized location here: http://www.gridsagegames.com/blog/2015/01/wanted-pixel-artist/
If you may be interested, check it out for all the details and more related images.
A general visual introduction to Cogmind:
Animated ASCII Title Logo
Destruction, Animated
Examining/Managing Parts (UI excerpt)
Activating a Terrain Scanner
EMP Explosion
See the Cogmind website for much more.