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Pixel Art / Re: Flourish Animation
« on: September 26, 2017, 04:47:13 am »She loses all kinds of volume when she bends down into the attack, almost like she turns into a mini-me.
Also she lacks anticipation before she moves her right hand to strike.
It would read better, I feel, if you gave her some counter-balance, such as putting her left arm out at a diagonal that crosses her torso in the previous frames (to show some overlapping-action) as well as emphasize her knees and legs more (give her hair more volume too).
She's a really tall babe and yet, somehow, she loses all of that when she dips down into the attack. Her front leg and back leg proportions are just waaay off and I feel she should be leaning way farther forward and stepping way farther out than she currently is. Push and exaggerate the figure. Take a look at Street Fighter Alpha 3's animations of Chun-Li -- they push her much farther than the body really can go, but it looks great because there's a lot of "snap" to the body when it pops back into proper proportions.
Just something to think about.
Would you mind clarifying which the bit about the arms? I'm not sure if it's her left/right or ours, and the crossing the torso bit. The rest I can hopefully start working on.