Bouzolf, no problems there, but I can't say why.
Quake, thanks for your edit, however, it makes the character look more in a front view than a true 3/4 view. But I can see that the feet were too small, and also, the breasts were wrong. But I chose to preserve the head as I had it because, seen diagonally from the top, the head does look quite oblong. So this is my improved version:
(Edit: slightly better breasts.)
I got rid of the right hand gesture because I don't need it, and I think the hands are a bit better like his, but still. I'm also not completely happy with the balance of the breasts, that's why I also shifted the legs to suggest a slightly rotated view in that direction. I made the feet a bit bigger, but , with the correct shape for a 3/4 view. As for the shoulders, I checked this on a live model, and when seen from 3/4 top view, the line of the shoulders seems to go up towards the neck, so I corrected that too.