Thanks for all the advice.
change our minds on your idea of the news boy cap, as adding it does seem to counter the 'sinobu' ish look it was giving off. however we did not add boots , i steel feel with the digit legs there is more than enough detail and the boots will just make it look cluttered.
with the hat, i lowered the ear positions.. to make it seem as tough they are more pushed apart, i also reworked them a little bit
However with regards to lowering the shading on the scarf i am not so sure, the more rounded and shiny style seems right for the mega-drive esk look i was aiming for, the problem i think is the hat and shirt do not have enough shades, this is the result of me trying to limit myself to 15 colours, the characters 2 tones of fur take up a lot of the colours and i am not sure yet how to adjust them without losing the unique look of the fun, i have become quite fond of the way the light fur almost blends with the darker..
also fixed the blue pixel on the tail, i had attempted drawing a sword in an earlier version.. did not like it and removed it .. missed a pixel
as for the animation. i believe the character is going to have 2 running animations one for a lower speed, and one for when they are going fast, the leaned forward arms back pose works well for the faster run, so the slower run would likely have moving arms..
i am still thinking about how to space them out.. animating sprites is not my strong point