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Messages - NowvaB
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71
Pixel Art / Re: -NowvaB's Animation Thread-
« on: December 30, 2014, 04:19:20 am »


ehh... I need a little help with this one. game maker has changed a lot since I last used it. I'm very rusty too.

I got some really simple code setup using hspeed and vspeed. The problem though I am having is that it looks really blurry is there something better to use, or
am i just being paranoid.

also, to change sprites I use sprite_index = (sprite name); when his v and h speed change. Is there a better way or should I continue with this.

72
Archived Activities / Re: Secret Santa 2014
« on: December 25, 2014, 02:25:24 pm »
Cool stuff NowvaB. Thanks to you I'll be spending my Christmas fighting Otyughs in a moody dungeon, as any proper warrior would have it!  :crazy:
Thanks. I'm a fan of nethack and the souls series myself!  ;D

and thank you pixelscience my gift this year!

A lot of great pieces up there, wow. 8)

73
Pixel Art / Re: [WIP] Assorted RPG assets
« on: December 24, 2014, 10:19:40 am »
IDK I kinda like the original better. When I started an edit it was giving a heavy tribute to the original.

The original just looks more interesting and matches the concept art's proportions for her better.

as far as critiquing the recent one I would just make the torso look thinner, move in the legs at the hip,
and lastly make the arms look a little more dynamic

74
Pixel Art / Re: -NowvaB's Animation Thread-
« on: December 23, 2014, 08:43:48 am »
Challenged myself by animating with a limit of only 4 frames. Hardest was the run cycle of course.
I tried to make every frame different to make it look fluid but when some parts are moved away too far it got rid of some of the effect.

I wish there was some engine I could just pop them into to see how they would look in game... anyone? :ouch:

    last three together -->   

Game: v
play as a character with bionic arm.
The game would be a platformer focusing on fighting and maneuvering through stages. 'stage-stage-boss' format

The main mechanic is a charge punch. with it you will be able to fight enemy and launch yourself across the stage.
the charge punch will play a large roll as it is your life line, and the bane of your character. (think little Mac SSB Wii-U & 3DS)

75
Quote
Somehow I missed the "before".

I happened to miss that too. but I reread it because I was confused why their were two turn in dates, one longer than the other, I thought it was like a warning.

I don't want to say that the sentence is confusing or hard to read but maybe there is a better way to say it, like
If you turn it in.

Edit: I didn't finish my sentence hmm...   ???
- like...  If you send in your gift during this timespan...

Quote
I definitely feel like starting a bit earlier would work a lot better-- I think that is how a lot of other online Secret Santas are being done in recent years.

If your anything like me you would maybe start an outline then wait until a few days before to actually work on it.

76
Pixel Art Feature Chest / Re: [wip] Environment Pieces C&C
« on: December 22, 2014, 01:34:44 am »
   

some of the best ice I have ever seen is from megaman x.
I have tried to replicate it a few times but I always struggle.   :-[

77
Pixel Art / Re: -NowvaB's Animation Thread-
« on: December 09, 2014, 04:17:42 am »
Took a stab at it.


I think it turned out well. :)

I was only thinking squash on these, gotta remember all 4. I also have to think how they would play out in a game.
so I'm trying to balance good animation with responsiveness. Might have to dust off Ol' GameMaker for this one. :lol:

Thanks for the feedback Gil!

78
Pixel Art / Re: Hoodie Mage
« on: December 08, 2014, 08:26:07 am »
woah! this looks a lot like my old style. wish I could show you but I'm afraid to turn on my main computer.

anyways, the pose seems fine except for that arm that decoded mentioned.

Here is a very haste edit, and a to-the-point explanation.  (3 AM sorry)

1.)- Comic book shading is made with outlines first then color, hence the thick. very defining black lines.


2.)- Marvel taught me that a pose should be as exaggerated as possible.

http://classes.soe.ucsc.edu/cmps025/Spring11/Draw-Comics-The-Marvel-Way.pdf - pdf link (PAGE: 40)


the guy who regrets this post as he types it
     - NowvaB

79
Pixel Art / -NowvaB's Animation Thread-
« on: December 06, 2014, 07:17:09 am »
Hi forum,

After seeing this generation of indie games' massively improved standard and demand
for animation, beauty, and gameplay I can't help but to be inspired.

I have been working on animating a lot of my art, b/c most of my art is game art, and I thought
why not show you guys and gals here. And of course I want your crits and comments to help improve and motivate me.

                             

80
Challenges & Activities / Re: The Daily Sketch
« on: December 04, 2014, 04:01:15 am »
Made this lion using Arne's (Android Arts) custom pallette.



Finished this a bit ago, I just wanted to post something ;D

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