I posted this on Pixeljoint and then learned of this place. Me, wanting all feedback and CC possible am posting it here too.
Ok, a bit of background first. The castle is for a game I am making. This castle was once used for defence, but the vampires have pretty much eliminated most of the threats surrounding it. It once had to hold off tribes of 13 foot minotaurs, elves, orcs and the occasional human. The time is sort of a strange mix of a midieval steampunk with a few more modern features thrown in (eg. grafitti, electricity, MINOR combustion engine concepts, and complex metalworking).
Ok, here is the floorplan for the base of the castle, so you get an idea of whats too come.
(some aditions have yet to be added to this)
Here is what I'm starting this with:
(
MUCH, MUCH thanks to jalonso from pixeljoint, not sure if he's on here)
Couple thing that I don't like are the corner stones and the wierd area circled in red. The stones seem to be comming out of the wall rather then having been put into it. I want them to be rough and bulky, but still look like part of the castle. Maybe I should make them bigger. The problem area is explained in the picture. I might have a solution for this one, I'm going to try it and see if it works
ooh, and the red funky roof area is currently in transition, It was a bad red tile thing with a wierd green spillage.
Update: