Hi all! I'm working on doing an big NES character within a 3/4 view. Things seem okay on the top half, but the I'm feeling a bit lost on the bottom half (insert pun). The hips are a bit troubling; I know I should be seeing the top of them somehow, but I'm really grappling with how to make it read right. Its also hard to know if its lit correctly.
I feel like I'm kinda close to having something that makes sense, but anatomy and foreshortening are both areas I'm not that strong in. Any pointers are greatly appreciated!
UPDATE
I think I have a better handle on this now, technically I think I'm not supposed to be seeing the top of the hip as much as the top of the posterior (at least slightly). I feel like the lighting is working better, but I'm sure there's room for improvement. Any insights into the proportion or general execution are more than welcome!