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General Discussion / How to high res sprites?
« on: March 09, 2017, 01:01:11 am »
I was looking at some psp games and I was really impressed by the FF remake sprites.
It appears to be actual pixel art as in the artist paid attention to individual pixels, but it has a lot of gradients.
How would you go about making high res sprites like those? Draw first then shade with pressure brush? Color reduction to make it look less blurry? How would you keep shading consistent?
It appears to be actual pixel art as in the artist paid attention to individual pixels, but it has a lot of gradients.
How would you go about making high res sprites like those? Draw first then shade with pressure brush? Color reduction to make it look less blurry? How would you keep shading consistent?