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Topics - Lene
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Pixel Art / [WIP] City Tileset
« on: December 18, 2006, 04:32:20 pm »
UPDATES

So, not using filters just pixelling, what I have now:





OLD STUFF



Hopefully I can get some help on improving this...



Here's a test scene using (most of) the tileset. Horrible lighting I know.
http://img98.imageshack.us/img98/4430/morascreenshottown02zg6.png

I'm new to pixel art and I've never been trained formally in art so I'm sure there are a boatload of errors that need fixing. I cheated a lot with the roof (among other things), used the noise filter in Photoshop, but I think it looks ridiculous. However, I'm not sure how to go about shading a roof without it looking flat and ugly. Textures are beyond me.

Also the bridge w/ the herringbone (I think that is the name of it) tiles does not tile horizontally, only vertically. I'm not exactly how I managed to do that, but it's extremely problematic. It doesn't help that I don't really know the base of the actual pattern so I can't figure out where I went wrong.

Also, I didn't sprite the ground tile (brown stuff). Someone I'm working with tacked it on there.

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