Oh Mathias, thanks for checking in on my thread.
I always forget to actually do research on these things when pixeling. It's great that you remind me the importance of looking deeper than my own conception.
That said, I'm going to look for more ref material.
Also thanks for pointing out the bland lightning, I realised something looked unsatisfactory about the whole scene.
As for the NPA gradient, not sure if I should keep em, they tend to take away from the pixelation purity.
My intention is not to make an actual game, but rather a neato little mockup.
Here's an update:
Hopefully it's going the right direction!