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Messages - istvan
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31
Archived Activities / Re: The Official Pirate Challenge
« on: September 21, 2005, 07:30:49 am »
Well I'm glad that has been cleared up! I shall get started immediately.

32
Archived Activities / Re: The Official Pirate Challenge
« on: September 20, 2005, 07:54:53 am »
Wait. As partners are we meant to be colloborating on one single work, or dedicating our pirate to eachother? Or does it matter which way we interpret it? Sorry if it was obvious, I just got a little confused.

33
General Discussion / Re: school sketch
« on: September 16, 2005, 09:08:37 am »
Reminds me so much of a game I've been playing lately. 'Tis a platformer for Sega based on Disneys 'Gargoles' cartoon. I'm sure plenty of gargole-like characters have existed, and you've drawn from numerous sources of inspiration, but this just really stood out for me!

The game includes mainly pixel graphics, and employs some rather interesting lighting shades in some levels. I took the liberty to take some screenshots which I put into a composite picture:


Could be cool if you're looking for a reference. There are more shots of the game here: http://www.games4win.com/games/gargoyles/

On the sketch: I like how you've shaded the space around his feet darkly, really gives the character a nice platform. The lightsource looks neat, really reminds me of the 'Game Over' screen on platform games. The detail on the wings is the major difference between your drawing and the Gargoyle character. I'd imagine texturing them in pixel could be quite tedius, but a challenge all the same. Good luck!

34
General Discussion / Re: Voting Results!!!
« on: September 14, 2005, 01:00:40 pm »
I recall voting for Blick a total of three times. I think my other went to StairwaytoEvan, but I can't quite remember. Congratulations to all of you guys! T'will be interesting to watch the influence you shall all have on this place.

35
Archived Activities / Re: The official "Pirate Challenge" Sign-Up
« on: September 14, 2005, 04:43:01 am »
I'll be in on this also!

36
We've always been taught to avoid personal pronouns all together. It sounds a lot more like a speech as it addresses the audience directly, and attempts to build a rapport through this. For example rhetorical questions, colloquial language and ofcourse the elusive personal pronouns.

I'd always avoid sounding so defenisve. Things like  'If not, I feel sorrowful for you' only alienates the responder and leaves a bad taste in their mouths. I personally believe, for an essay, you should not even refer to yourself or audience at all. Simply avoid it as Evan has suggested.

You've also spaced it like a hand written essay. It's only good english etiquette to leave a space after every paragraph when writing on a computer.

As for the title, currently I find it rather unclear and hard to comprehend. I'd avoid a complicated title, if you want to grab the reader's attention. Perhaps even some sort of witty pun. The heading should be a means of creating a rapport, rather than your use of verbal techniques you've used throughout.

37
Pixel Art / Re: Noko and Ptoing Collab
« on: August 22, 2005, 10:11:11 am »
Smooth use of the edit post powers! Haha.

It's looking as enigmatic as ever, interesting colour selection. I remember the complex palette rules that were in place last time, like you can add a certain number of colours for every new tile. Are there any such details like this we should know about to fully appreciate it?

Looking forward to this piece developing!

38
Pixel Art / Re: Ugly Faced Mother of a Zombie
« on: August 18, 2005, 01:23:19 pm »
Thanks Miascugh! It was so odd, until I saw your edit, I really didn't notice the intensity of the hair line. I really like the shadow youve done on her chest aswell. I can totally see what you mean.

Niss, over at PJ also suggested that I make the highlights a little brighter and he made an edit for me aswell:


I like elements of both of the edits. I'm trying to incorporate tips from both of you, although I think Niss' edit may be a little too intense in some places, because I dont really want to make her look as shiny as that.

Will update when I've done more. I'm hoping to wrap up this piece soon so I can get started on some new work. Thanks for the help though everyone!

UPDATE: Here's my new edit

Major difference is that I used the orange of the hair to shade the rest of the face, it worked more effectively than I imagined, an I think it sort of rounds the piece off. But I'm not sure. Also tried to fix the hair with a couple of highlights, and borrowed some of Miascugh's shadowing suggestion. I did some more work on the outlines aswell.

39
General Discussion / Re: "Sigma Star Saga" is out August 16th
« on: August 18, 2005, 12:41:01 pm »
Really interesting trailer. Top stuff. I like the side on space shooter stuff the most. Not really into anime style face shots, and the top down characters are a bit large for my liking. Still, its pretty nice that all of these elements have combined in the one game. All of the art is still very impressive, especially the boss characters. I own a GBA, but I've only bought one game, so I'm gonna keep my eyes peeled for this game in the store. Well done guys!

Oooh, I just noticed something really odd, might be nothing, but in the shot with the fella running south, between the the desert setting and purpley one there seems to be a bit of problem. The shadow created on the sort of computer based setting looks messed up, it appears as too light on the floor, and doesnt look like a shadow at all. I could be wrong though.

And that article was extremely helpful Adam, I'm hoping to get into the business one day. Would it be okay if I emailed you for some advice? Because I've been talking to my careers advisor at highschool, and there are a number of specific things I'd really like to know, and your article has certainly been the most useful thing so far. So cheers!

40
Pixel Art / Re: Ugly Faced Mother of a Zombie
« on: August 17, 2005, 03:01:49 am »
Rox: Haah, I think the others explained it well: ugly=interesting! Although I have drawn plenty of pretty things, just check out my PJ http://www.pixeljoint.com/pixels/profile.asp?id=279

Miascugh: Thanks mate, I feel welcome! I tried smoothing out the hair line with AA, but it always turned out really blurring, which you warned against. I also see what you mean about the strand that sticks out. So I've tried to blend the hair a little smoother into the head, using a semi-dithering technique. I was worried at first that it would make her hair look a little too much like an afro, but I guess thats where I need your help. Also shaded the chest a little more.

Josiah Tobin: I dont think zombies will ever get old! I've taken into account the messy left side of the hair. If you looked closely you'd see that it has intentionally been done to spell my signiture 'ist.' But I've tried to make it a little clearer in my update. Did a little work on the hair thing you suggested, while working on Miascugh's tips.

The original post will be updated automatically with the new one, so here's the original Zombie Mother:


And here's the edit:


Whaddaya think?

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