Holy, moleman! Bob's doing fan art again?
***Edit/update***
(forgot to give him his patch. Also, took the shine off his back pack, and changed the frantic head bobbing motion of the frontal view) I felt that I hadn't animated things in a while, so I decided to try at it again. After looking at my past animations, I felt my technique was too arduous, and I tend to wear away from key frames, rather than focus them. What better practice, than to create some 4 frame, 4 directional walk cycles. Yes it's the almighty mullet, Snake, from Metal Gear Solid. The funny thing is, I've never played Metal Gear Solid before. However, after whipping up my Dreamcast, popping in my nes bootleg cd, and looking through some old NES games, I saw MGS in there, and decided "what if I could make a wee 8-bit mock up, like this?..." Of course, this IS NOT using NES restrictions, or set color palettes. Consider this more of a cell phone mock up. I may decide, however, to make a mock up background. May be hard, though, as I've never played one game of the series, yet.(question: is it still considered fan art, if you've never played the game in real life? a little brain teaser for you to think about...)
So...you know. Critique the living poop out of it. Or watch it...maybe hate it even. Who knows, I may decide to change it!
Still to come:
*will probably fix the strange, frantic, head bobbing of the frontal view.***(Fixed, I think...)
*will probably make crawl
*will probably make shooting anim., however I know that he uses different guns, so more fun for me...damn
*maybe mock up background. will help me with my tiling problem. Also need to research the game more, and look up some baddies.
*also may make little comic, cut scenes during in-game battle...
*I know I'm taking this way too seriously, for something that ISN'T going to be a game...but I'm boredoff-topic-sorta:
*working on a big piece again, that has nothing to do with this mock up. But I'm going this one alone. Trying to make it on my own steam...