I've been using my "programming skill" because I've learned from several RPG's that you need to do that in order to level.
I've got my beta up and running but I'm not satisfied with the graphics in it.
The screen size is 320x200, there's no real limit in palette or sprite size other than the block area (8x8 tiles in a 10x20 tile area) but I'm trying to achieve a good 8-bit feeling.
Here's some screenshots and a tileset of the blocks for you to rip apart so that we can put it together again into something beautiful.
The menu. Hmm, wonder if Mason is copyrighted... Otherwise that may be a problem when I release it to make big $$$...
The game doing it's thing.
The block sprite sheet (and background tile in the end)
Hmm... I just realized that this probably would've fit a lot better in general discussion, as it's more of an idea-what-to-do thing...